Technological advancements have been an integral part of human civilization since time immemorial. We have progressed by the urge to do better in every sector through improvisations. The days of conventional video browsing have passed, and we are about to welcome a whole new brand of video making.
YouTube has created ripples in the domain of the internet with its novel 360-degree video concept. The features of 360-degree video are suited for the modern generation and are fit for creating videos associated with any sector. What we are looking at here is the bud of a sprawling tree which would expand its branches in the years to come.
Despite the frenzy among video enthusiasts on the introduction of the 360-degree video concept, there are many complications which could hamper the future of this unique and innovatory service from YouTube.
Though we wouldn’t treat the 360-degree video as an abomination in the world of internet, it is imperative to analyze the feature and scout the shortcomings. In this article, we shall point out a few circumstances which have culminated from the advent of the 360-degree video.
Infinite Panorama, But Of No Use…
The original concept behind panoramic photography was to facilitate capturing any landscape at maximum clarity. With the 360 degree videos, we can access infinite panorama, and this is where the real problem lies. Watching an infinite panorama turns everything into a focal view and ultimately, the details in the video are shifted to the edges.
The effect of 360-degree video modification has extended to the precise stitching of videos captured from different cameras. This feature allows the video a sense of continuity but has an adverse effect on the visual appeal of the video.
Not For the Common Man…
360-degree videos are not the cup of tea for casual photographers and the common mobile user. The cameras required for shooting a 360-degree video are quite expensive and come in the price range of $200-$500. Any normal person wouldn’t opt for this kind of expenditure just to watch a video panning according to the position of a mobile screen or a mouse.
This factor will pose a serious threat to the prospects of this feature’s expansion. With such enormous expenditure involved, it is impossible for 2 billion smartphone users around the world to appreciate the 360-degree video service from YouTube.
Bandwidth Gets Slaughtered…
Your bandwidth and data usage fall prey to 360-degree videos. The amount of data in each video cannot be viewed at once. While seeing one part of the video you cannot see the other part. But the bandwidth and data used for watching the video will be calculated by taking the total size of the file.
According to Anjali Wheeler, the project lead for YouTube’s 360 degrees and 3D video playback, the approximate bandwidth usage of a 360-degree video is four to five times more than conventional YouTube videos. You don’t have to worry about this factor unless you have Wi-Fi or else you may end up sucking on the total data available in your phone which could have lasted a month just by watching a single video.
Furthermore, a user needs to have high-end system specifications and a lightning fast internet connection to watch 360-degree videos without harming devices. Alternatively, Apple’s Live Photos are a pragmatic option as they do not levy burdensome data and bandwidth limitations on users.
No Respect for the End-User…
The makers might have focused their attention on providing fluidity and dynamics to videos. On the other hand, they forgot to take the needs of mobile users into consideration. The 360-degree video promised users with a ‘different’ experience. But the reception of every user is different from the other which reduces the credibility of the service.
Moreover, a user has to spend ample bandwidth as well as substantial amount of time to view a 360-degree video completely. In present times, mobile users are accustomed to using other applications while watching a video. In the case of a 360-degree video, the above said cannot be realized, and the user has to engage completely in viewing the video and leave out the rest. This process tends to malign the experience and users start to lose interest after a few videos.
Killing the Art in Videos…
The concept behind the 360-degree video is not influential for artistic purposes. The service has been designed in a generic fashion which doesn’t allow any scope for creativity on the part of the artist.
Shooting a 360-degree video requires positioning the camera and let it do its work. This damages the inherent fabric of filmmaking and thus the 360-degree video is bound to be rebuffed by many artists.
As we have learned in this article, there are many loopholes in the primitive design of 360-degree videos. Let us see whether these shortcomings take a back seat and allow the technology to prosper.